My education curriculum is about Mechanic Engineering. I have worked more than 10 years as an engineer.
Right now I’m trying to make my life as a digital artist, that is my real vocation.
My education as engineer gives me some tools as organizational skills, efficiency when solving problems related with creating designs and illustrations.
I have been teaching myself, mostly with art books and online courses about drawing, 3d modeling and digital sculpting, texturing, lighting, rigging and rendering since I was studying engineering.
Scultping in Zbrush and 3Dcoat
Modeling. Retopo, UVMapping, Rigging, weight Painting, shading, lighting and rendering in Blender/Cycles and Octane Render
Texturing in Substance Painter and Blender
Hard surface modeling in Autocad-Autodesk Fusion-Blender and Zbrush