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Antonio Gallardo
Antonio Gallardo
Nothing
Málaga, Spain

Summary

My education curriculum is about Mechanic Engineering. I have worked more than 10 years as an engineer.
Right now I’m trying to make my life as a digital artist, that is my real vocation.
My education as engineer gives me some tools as organizational skills, efficiency when solving problems related with creating designs and illustrations.
I have been teaching myself, mostly with art books and online courses about drawing, 3d modeling and digital sculpting, texturing, lighting, rigging and rendering since I was studying engineering.
Skills Set:
Scultping in Zbrush and 3Dcoat
Modeling. Retopo, UVMapping, Rigging, weight Painting, shading, lighting and rendering in Blender/Cycles and Octane Render
Texturing in Substance Painter and Blender
Hard surface modeling in Autocad-Autodesk Fusion-Blender and Zbrush

Skills

Character ModelingDigital SculptingEnvironment ModelingArchitectural VisualizationPBR Texturing

Software proficiency

AutoCAD
AutoCAD
Blender
Blender
Fusion 360
Fusion 360
Illustrator
Illustrator
Photoshop
Photoshop
Substance Painter
Substance Painter
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
3DCoat
3DCoat
Octane Render
Octane Render